K-ong1.p seems to be very broken - no matter what you set the keys to they stick on QAOPZ, and you lose all your lives when you clear the third set of levels.
Nope. But now it only happens about 50% of the time. I can't find any logic for it, sometimes you lose a life when you beat the Rivets stage and sometimes you don't.
My mind said it did but other replied the same as you. It is not right it doesn't kill when the plates crush down on you. So whatever the original does it isn't natural not to kill. I keep it in.
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K-ong1.p seems to be very broken - no matter what you set the keys to they stick on QAOPZ, and you lose all your lives when you clear the third set of levels.
Thanks. A register was altered to add the Y/N option. Also 1 register was left on the stack causing the crash. Now solved in K-ONG2
Nope. But now it only happens about 50% of the time. I can't find any logic for it, sometimes you lose a life when you beat the Rivets stage and sometimes you don't.
Rivers must be ended on firm part, so not in the middle, like the original when floors collapse.
Original doesn't kill you if you end on the middle part.
My mind said it did but other replied the same as you. It is not right it doesn't kill when the plates crush down on you. So whatever the original does it isn't natural not to kill. I keep it in.
Greetings,
Johan "Dr Beep" Koelman